Build Log
  

Build started: Project: Asteroids, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000142762956.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /Wp64 /ZI /TP .\engine\Timer.cpp

.\engine\Texture.cpp

.\engine\SpriteBatch.cpp

.\engine\Sprite.cpp

.\engine\SoundManager.cpp

.\engine\ResourceManager.cpp

.\engine\PackedSpriteSheet.cpp

.\main.cpp

.\engine\Entity.cpp

.\engine\Console.cpp

.\engine\Advanced2D.cpp
]
Creating command line "cl.exe @c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000142762956.rsp /nologo /errorReport:prompt"
Creating temporary file "c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000242762956.rsp" with contents
[
/OUT:"Debug\Asteroids.exe" /INCREMENTAL /LIBPATH:"C:\OpenAL\include\AL" /MANIFEST /MANIFESTFILE:"Debug\Asteroids.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB:"LIBC.lib" /DEBUG /PDB:"c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\Asteroids.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\Advanced2D.obj"

".\Debug\Console.obj"

".\Debug\Entity.obj"

".\Debug\Font.obj"

".\Debug\loadBMP.obj"

".\Debug\loadTGA.obj"

".\Debug\main.obj"

".\Debug\Math.obj"

".\Debug\math_extras.obj"

".\Debug\Matrix.obj"

".\Debug\PackedSpriteSheet.obj"

".\Debug\ParticleEmitter.obj"

".\Debug\Quaternion.obj"

".\Debug\Rect.obj"

".\Debug\ResourceManager.obj"

".\Debug\SoundManager.obj"

".\Debug\Sprite.obj"

".\Debug\SpriteBatch.obj"

".\Debug\Texture.obj"

".\Debug\Timer.obj"

".\Debug\Vector2.obj"

".\Debug\Vector3.obj"

".\Debug\Vector4.obj"

".\Debug\Asteroids.exe.embed.manifest.res"
]
Creating command line "link.exe @c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000242762956.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000342762956.rsp" with contents
[
/out:.\Debug\Asteroids.exe.embed.manifest /notify_update /manifest

.\Debug\Asteroids.exe.intermediate.manifest
]
Creating command line "mt.exe @c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\RSP00000342762956.rsp /nologo"
Creating temporary file "c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\BAT00000442762956.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\BAT00000442762956.bat"
Output Window
  
Compiling...
cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
Advanced2D.cpp
Console.cpp
Entity.cpp
main.cpp
PackedSpriteSheet.cpp
ResourceManager.cpp
SoundManager.cpp
Sprite.cpp
SpriteBatch.cpp
Texture.cpp
c:\users\ralphs\desktop\asteroid_demo\asteroid_demo\asteroid_demo\engine\loadbmp.h(28) : warning C4005: 'LOBYTE' : macro redefinition
        c:\program files\microsoft sdks\windows\v6.0a\include\windef.h(203) : see previous definition of 'LOBYTE'
c:\users\ralphs\desktop\asteroid_demo\asteroid_demo\asteroid_demo\engine\loadbmp.h(29) : warning C4005: 'HIBYTE' : macro redefinition
        c:\program files\microsoft sdks\windows\v6.0a\include\windef.h(204) : see previous definition of 'HIBYTE'
Timer.cpp
Generating Code...
Linking...
LINK : Debug\Asteroids.exe not found or not built by the last incremental link; performing full link
C:\glut\lib\glu32.lib : warning LNK4003: invalid library format; library ignored
C:\glut\lib\glu32.lib : warning LNK4003: invalid library format; library ignored
Embedding manifest...
Results
  
Build log was saved at "file://c:\Users\ralphs\Desktop\Asteroid_Demo\Asteroid_Demo\Asteroid_Demo\Debug\BuildLog.htm"
Asteroids - 0 error(s), 5 warning(s)