<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Ralph Unlimited</title><description>A place where dreams are made</description><link>https://ralphunlimited.com/</link><item><title>The Holidays Were Intended to Make You a Fat Eater</title><link>https://ralphunlimited.com/blog/the-holidays-were-intended-to-make-you-a-fat-eater/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/the-holidays-were-intended-to-make-you-a-fat-eater/</guid><description>I&apos;m going to start this off with the full disclosure that I wrote the majority of this article, using AI after giving significant feedback to the AI as a concep</description><pubDate>Mon, 29 Dec 2025 20:42:10 GMT</pubDate><category>random</category></item><item><title>Retro Cruiser!</title><link>https://ralphunlimited.com/blog/retro-cruiser/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/retro-cruiser/</guid><description>I still enjoy making games and I was very interested in playing with Phaser. Here&apos;s a simple game I threw together using phaser. The embedded demo is below. If </description><pubDate>Sat, 06 Dec 2014 19:42:28 GMT</pubDate><category>development</category></item><item><title>Off Canvas Transition: A Progressive Enhancement</title><link>https://ralphunlimited.com/blog/off-canvas-transition-a-progressive-enhancement/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/off-canvas-transition-a-progressive-enhancement/</guid><description>Don&apos;t wanna read here&apos;s the big demo. I don&apos;t recall the first place I saw the off canvas pattern implemented but when I first noticed it I was a huge fan. I&apos;ve</description><pubDate>Wed, 03 Sep 2014 12:34:43 GMT</pubDate><category>development</category></item><item><title>Raised Garden Bed</title><link>https://ralphunlimited.com/blog/raised-garden-bed/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/raised-garden-bed/</guid><description>If you read my Decomposed Granite Pathway post then you knew this was coming. As I mention in my previous post I started this project to fill my time with somet</description><pubDate>Sun, 24 Aug 2014 23:25:22 GMT</pubDate><category>diy</category></item><item><title>Tupper Crap</title><link>https://ralphunlimited.com/blog/tupper-crap/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/tupper-crap/</guid><description>Do you ever find yourself frustrated and just outright hating something. I Do. One thing in particular I came across today. Tupperware, in a cabinet, that&apos;s jus</description><pubDate>Thu, 14 Aug 2014 14:03:46 GMT</pubDate><category>random</category></item><item><title>Decomposed Granite Pathway</title><link>https://ralphunlimited.com/blog/decomposed-granite-pathway/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/decomposed-granite-pathway/</guid><description>Last January I thought it would be nice to get outside and start some new projects that would occupy my time and also improve the value of my home. My original </description><pubDate>Sat, 09 Aug 2014 00:00:54 GMT</pubDate><category>diy</category></item><item><title>Platform Independent 2D Game Engine</title><link>https://ralphunlimited.com/blog/platform-independent-2d-game-engine/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/platform-independent-2d-game-engine/</guid><description>I&apos;ve finally done it!! My platform independent 2D game engine is finally here. I&apos;ve tested this engine on Mac OSX, Ubuntu Linux, Windows, and here&apos;s the really </description><pubDate>Mon, 06 Sep 2010 14:24:25 GMT</pubDate><category>development</category></item><item><title>2D Game Engine Mac OSX/Linux</title><link>https://ralphunlimited.com/blog/2d-game-engine-mac-osxlinux/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/2d-game-engine-mac-osxlinux/</guid><description>If you&apos;ve read my earlier posts then you&apos;ll know that I previously developed a 2D game called Space Challenge. While I developed all of the game code the engine</description><pubDate>Sun, 22 Aug 2010 22:20:38 GMT</pubDate><category>development</category></item><item><title>EKG Monitor</title><link>https://ralphunlimited.com/blog/ekg-monitor/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/ekg-monitor/</guid><description>this is an excerpt about my ekg</description><pubDate>Wed, 26 May 2010 23:30:34 GMT</pubDate><category>development</category></item><item><title>Space Challenge</title><link>https://ralphunlimited.com/blog/game1/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/game1/</guid><description>WHAT&apos;S IT ALL ABOUT?! This is where the fun starts. Game development!  This game is a 2D retro block smashing game. Yes, there are many like it but this one is </description><pubDate>Sun, 23 May 2010 20:47:19 GMT</pubDate><category>development</category></item><item><title>Cook Book</title><link>https://ralphunlimited.com/blog/app1/</link><guid isPermaLink="true">https://ralphunlimited.com/blog/app1/</guid><description>WHAT&apos;S IT ALL ABOUT?! Well as you can see from the screen shots below it&apos;s not a very graphically pleasing application, but it does what it was designed to do.</description><pubDate>Sun, 23 May 2010 20:46:00 GMT</pubDate><category>development</category></item></channel></rss>